By danielcarrerag on Skatehive
What’s up, gamers! Today I’m bringing you a little something extra from Ghost of Yotei. It’s no secret that I’m a total fanboy for this game—there’s just so much to take in. In my last post, I showed you some of the raw intensity of the combat, but today I’m shifting the focus back to the artistry. These captures are the ultimate proof of why Sucker Punch, in my opinion, remains the undisputed king of art direction in open-world games. I’ve been deep-diving into the sunsets in Ezo, and honestly, they’ve left me speechless. The images I’m sharing today are more than just "pretty screenshots"; they’re the result of hours spent observing how the developers understand light and, more importantly, how masterfully they replicated it. As you’ll notice, the atmosphere is incredibly immersive. Those ochres, golds, and purples melting into the cherry blossoms and traditional architecture create a color palette that completely draws you in. If you look at the details, you’ll see that the sun does