By herosik on Skatehive
[Introduction] As you might have gathered from the previous text on Blizzard's brief history, multiplayer was a gamechanger. It's generally impossible to explain this to younger generations, as we live in completely different times. It's as if members of my generation asked their great-grandparents how they lived and communicated without radios and telephones (according to Google, the real popularity of telephones in Western Europe occurred in the 1960s and 1970s). What's more, we have more to talk about with our great-grandparents than our children do with our parents. My generation, and slightly older/younger gamers, co-created the foundations for today's world. We were the ones who tested everything through trial and error, the original network infrastructure. We co-created the rules, launched all the tournaments, and promoted the games that were fortunate enough to be showered with bags and buckets of sponsorship money. Apparently, everyone does this, depending on the industry, but