By jagged on Skatehive
It was discussed on the recent @bobaphet Splinterland 101 regarding unused Land where @mattclarke commented that he knew of a Player, who is deceased, and that Land will never be actively used. I also recalled the laughs from @thepeoplesguild & @roguepatton discussing how cool it would be to meet up in a Tavern on one of their Lands. It made me recall previous discussions over the Splinterland Years about how cool if we had Boss Battles. All of the other game formats that may finally fall within Splinterlands. Then what if all of our action occurs within Praetoria - where Land Owners, whether active or not, form part of the tapestry that is Splinterlands. Sponsoring a Brawl here, a Battle there, a Tavern, an undeveloped Land holding a Quest or a Mission.... Splinterlands has always been a game that thrives on strategy, resourcefulness, and a deep connection to its fantasy world. But what if the Land—those coveted plots that players own—took center stage? Imagine a world where battles a