By richardalexis on Skatehive
All the screenshots in this post were taken directly from the game by me. A couple of days ago, I wrote a post in this community about how I decided to give Gran Turismo 7 a try, despite my first impressions of the game being less than positive. Source As a fan of both arcade and simulator driving games, I couldn't ignore the fact that GT7 was one of the best options on the market, with excellent graphics and a wide range of vehicles ranging from casual to supercars, and gameplay that managed to convey "realism" without falling into the technical complexity of something like IRAcing. My problem with the most recent installment in Polyphony's franchise was clear: an extremely limiting progression scheme, closer to a free-to-play mobile game than a dense driving game. However, I must admit that taking things slowly improved my perspective on this game, and I think it's finally starting to win my heart. The idea of coffee as a central mechanic for single-player mode is still a bit tedious