By victoradebiyiart on Skatehive
Hey everyone, In today's Holozing post, I decided to revisit a part of my Blender software that I haven't used in a long while. In this project, I learned the importance of trusting the process, because at first, I didn't really trust the sculpture I was making at all, and I was able to achieve something nice. Due to the capacity of my device, I couldn't spend much time on the software, let alone the sculpting part of Blender, because sculpting uses a lot of polygons and slows down your device, unless you have a stronger one. Hola a todos, En la entrada de hoy de Holozing, he decidido retomar una parte del programa Blender que llevaba mucho tiempo sin usar. En este proyecto, he aprendido lo importante que es confiar en el proceso, porque al principio no me fiaba nada de la escultura que estaba creando y, sin embargo, he conseguido un resultado bastante bueno. Debido a la capacidad de mi dispositivo, no pude dedicarle mucho tiempo al software, y mucho menos a la parte de escultura de Bl