By web-gnar on Skatehive
steam graphical assets that are required for publishing a game there are a ton. ideally i need to hand illustrate some of these. ill do that but i need to debug and get working the steam deck support first. These are just some of the assets, i kind of whipped them up so that i can test the build from downloading it from steam. in order to do that you need to check all these boxes. |graphics|build| |-|-| ||| bugs things to fix: we need to work on the painting3d system. we might need to re write it if its too far gone. the vision is this: we want the ability to be able to add TONS of these stickers and save them (when the player saves) to the world. like 1000. is that even possible? are there things in our project that prevent this from happening? the current system is very buggy in several ways: after placing somewhere around 10 stickers on top of each other, there becomes rendering issues (flickering). the Z ordering of the stickers logic is all wrong. the raycast that places the stick