By web-gnar on Skatehive
So if you saw my last game dev log about the studio sim i made for a crocotile jam, you might have had a glimpse into what i have going on here. I am taking that game and trying to turn it into an actual game where you can play and win. This project also coincides with the color aid painter game made in threeJS. After going to a game dev meeting one of the people there suggested I make tiles that come out of the cardboard box that the player has to arrange on the wall to form a picture. Since my work is abstract, i think that would be hard for people to do. So i have decided that im going to make a layering game where the player places stickers of patterns and shapes in accordance to a "target" painting, in effort to re create it as best as possible. The first thing I did was get the player to be able to paint all over the wall using these stickers. it places Sprite3D nodes. This looks cool and is pretty fun to just mess around with. So im keeping this as like the "free paint" mode. bu